CORRUBLE Vincent
Maître de Conférences
Équipe : SMA
Tel: 01 44 27 72 07, Vincent.Corruble (at) nulllip6.fr
https://lip6.fr/Vincent.Corruble
Équipe : SMA
- Sorbonne Université - LIP6
Boîte courrier 169
Couloir 25-26, Étage 4, Bureau 412
4 place Jussieu
75252 PARIS CEDEX 05
Tel: 01 44 27 72 07, Vincent.Corruble (at) nulllip6.fr
https://lip6.fr/Vincent.Corruble
Un doctorant (Direction de recherche / Co-encadrement)
- COLLIARD Valentin : L’apport de l’Intelligence Artificielle dans les C2.
Six docteurs (2007 - 2014) à Sorbonne Université
- 2014
- REYNAUD Quentin : Architecture cognitive d'agents situés.
- 2013
- CAMPANO Sabrina : COR-E : un modèle pour la simulation d’agents affectifs fondé sur la théorie COR.
- POULET Cyril : Coordination dans les systèmes multi-agents :Le problème de la patrouille en système ouvert.
- 2012
- HERPSON Cédric : Approche multi-agents pour la supervision adaptative des systèmes distribués.
- 2008
- BAUDOIN Frédéric : Personnalisation des systèmes de dialogue en langage naturel : une méthode d'anticipation d'actions communicatives.
- 2007
- MADEIRA Charles : Agents adaptatifs dans les jeux de stratégie modernes : une approche fondée sur l'apprentissage par renforcement.
Un Postdoc passé (2006) à Sorbonne Université
- 2006
- DE SEVIN Etienne : Pas de titre.
Publications 1997-2022
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2022
- P. Le Pelletier de Woillemont, R. Labory, V. Corruble : “Automated Play-Testing Through RL Based Human-Like Play-Styles Generation”, AIIDE'22: Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment n°18, AIIDE'22, Ponoma, CA, United States, pp. 146-154, (AAAI Press), (ISBN: 978-1-57735-877-0) (2022)
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2021
- P. Le Pelletier de Woillemont, R. Labory, V. Corruble : “Configurable Agent With Reward As Input: A Play-Style Continuum Generation”, 2021 IEEE Conference on Games (CoG), Copenhagen (Virtual), Denmark, pp. 1-8, (IEEE), (ISBN: 978-1-6654-3886-5) (2021)
- A. Dey, B. Costé, É. Totel, A. Bécue, E. Aguas, A. Lambert, G. Blanc, H. Debar, Y. Chevalier, A. Medad, B. Gregorutti, E. Genetay, A. Nguema, G. Menguy, S. Bardin, R. Bonichon, C. De de Souza Lima, R. Charayron, Th. Lefèvre, N. Bartoli, J. Morlier, Z. Chihani, B. Carron, S. Brunessaux, L. Caquot, T. Charrier, B. El Bezzaz Semlali, O. Pasquero, A. Bazin, P.‑E. Flory, K. Kapusta, O. Stan, V. Thouvenot, K. Hynek, R. Ferrari, A. Boudguiga, R. Sirdey, A. Héliou, Th. Cejka, D. La Rocca, M. Zuber, G. Vardoulias, I. Papaioannou, A. Vekinis, G. Papadopoulou, M. Vincent, A. El Fallah‑Seghrouchni, V. Corruble, N. Bernardin, R. Kassab, F. Barbaresco, K. Tit, T. Furon, M. Rousset, L.‑M. Traonouez, P.‑Y. Lagrave, V. Vidal, M.‑C. Corbineau, T. Ceillier, A. IANCHERUK, Ah. Allali, J. Rodriguez, T. Bhor, R. Garcia, J.‑E. Guilhot‑Gaudeffroy, R. Plana : “Actes de la conférence CAID 2021 (Conference on Artificial Intelligence for Defense)”, CAID 2021 (Conference on Artificial Intelligence for Defense), pp. 1-152 (2021)
- M. Vincent, A. El Fallah‑Seghrouchni, V. Corruble, N. Bernardin, R. Kassab, F. Barbaresco : “Monte Carlo Tree Search for Multi-function Radar Task Scheduling”, Conference on Artificial Intelligence for Defense, Rennes, France (2021)
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2020
- B. Bouzy, T. Cazenave, V. Corruble, O. Teytaud : “Artificial Intelligence for Games”, chapter in A Guided Tour of Artificial Intelligence Research : Volume II: AI Algorithms, pp. 313-337, (Springer) (2020)
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2016
- F. Pachet, A. Cardoso, V. Corruble, F. Ghedini : “Proceedings of the Seventh International Conference on Computational Creativity, UPMC, Paris, France, June 27 - July 1, 2016.”, (ISBN: 978-2-7466-9155-1) (2016)
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2014
- Q. Reynaud, J.‑Y. Donnart, V. Corruble : “Evaluating the impact of anticipation on the efficiency and believability of virtual agents”, Intelligent Virtual Agents, Boston, MA, United States, (Springer) (2014)
- C. Herpson, A. El Fallah‑Seghrouchni, V. Corruble : “ADS2 : Anytime Distributed Supervision of Distributed Systems that Face Unreliable or Costly Communication”, ECAI 2014: 21st European Conference on Artificial Intelligence, vol. 263, Frontiers in Artificial Intelligence and Applications, Prague, Czechia, pp. 1264, (IOS Press) (2014)
- M. Albuquerque, G. Ramalho, V. Corruble, . Santos, F. Freitas : “Helping Developers to Look Deeper inside Game Sessions”, Brazilian Symposium on Games and Digital Entertainment, SBGAMES, Porto Alegre, RS, Brazil (2014)
- Q. Reynaud, J.‑Y. Donnart, V. Corruble : “Evaluating the Believability of Virtual Agents with Anticipatory Abilities”, Proceedings of the 13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014), Paris, France (2014)
- B. Bouzy, T. Cazenave, V. Corruble, O. Teytaud : “Jeux et recherche heuristique”, chapitre de Algorithmes pour l'Intelligence Artificielle, vol. 2, Panorama actuel de l'Intelligence Artificielle, pp. 1-28, (Cépaduès) (2014)
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2013
- Q. Reynaud, V. Corruble : “Un mécanisme de composition de comportements pour agents virtuels”, 21es Journées Francophones des Systèmes Multi-Agents, Lille, France (2013)
- S. Campano, E. De Sevin, V. Corruble, N. Sabouret : “Une approche pour la simulation de comportements émotionnels fondée sur la théorie de la conservation des ressources.”, Revue des Sciences et Technologies de l'Information - Série TSI : Technique et Science Informatiques, vol. 32 (1), pp. 113-138, (Lavoisier) (2013)
- L. Navarro, V. Corruble, F. Flacher, J.‑D. Zucker : “A Flexible Approach to Multi-Level Agent-Based Simulation with the Mesoscopic Representation”, 12th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013), Saint Paul, United States (2013)
- S. Campano, N. Sabouret, E. De Sevin, V. Corruble : “An Evaluation of the COR-E Computational Model for Affective Behaviors”, Proceedings of the 12th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013), Saint-Paul, Minnesota, United States (2013)
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2012
- C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni : “Working as a team: using social criteria in the timed patrolling problem”, Tools with Artificial Intelligence (ICTAI), 2012 IEEE 24th International Conference on, Athènes, Greece, pp. 933-938, (IEEE) (2012)
- C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni : “Travailler en équipe : le choix social appliqué au problème de la patrouille multi-agents”, Actes des journées francophones sur les systèmes multi-agents (JFSMA '12), Honfleur, France (2012)
- C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni : “Auction-based strategies for the open-system patrolling task”, PRIMA - 15th International Conference on Principles and Practice of Multi-Agent Systems, vol. 7455, Lecture Notes in Computer Science, Kuching, Malaysia, pp. 92-106, (Springer) (2012)
- Q. Reynaud, E. De Sevin, J.‑Y. Donnart, V. Corruble : “A cognitive module in a decision-making architecture for agents in urban simulations”, Cognitive Agents for Virtual Environments, vol. 7764, Lecture Notes in Computer Science, Valencia, Spain, pp. 120-133, (Springer) (2012)
- S. Campano, N. Sabouret, E. De Sevin, V. Corruble : “The “ Resource ” Approach to Emotion”, Autonomous Agents and MultiAgent Systems, Valencia, Spain, pp. 1191-1192 (2012)
- E. De Sevin, Q. Reynaud, V. Corruble : “FlexMex: Flexible Multi-Expert Meta-Architecture for Virtual Agents”, First Annual Conference on Advances in Cognitive Systems, Palo Alto, California, United States (2012)
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2011
- Ch. Madeira, V. Corruble : “Combining Reinforcement Learning with a Multi-Level Abstraction Method to Design a Powerful Game AI”, 10th Brazilian Symposium on Games and Digital Entertainment, Salvador, Brazil, pp. 132-140, (IEEE) (2011)
- C. Herpson, V. Corruble, A. El Fallah‑Seghrouchni : “An Agent’s Decision Model for an Anytime Supervision of Distributed Systems”, 15th Portuguese Conference on Artificial Intelligence (EPIA), Lisbon, Portugal (2011)
- S. Campano, E. De Sevin, V. Corruble, N. Sabouret : “Simulating Affective Behaviours : an Approach Based on the COR Theory”, 4th International Conference on Affective Computing and Intelligent Interaction, ACII 2011, vol. 6974, Lecture Notes in Computer Science, Memphis, TN, United States, pp. 457-466, (Springer) (2011)
- C. Herpson, V. Corruble, A. El Fallah‑Seghrouchni : “Un modèle décisionnel d’agent pour une supervision adaptative des systèmes distribués”, 19es Journées Francophones sur les Systèmes Multi-Agents, Valenciennes, France, pp. 31-40, (Cépaduès) (2011)
- C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni, G. Ramalho : “The Open System Setting in Timed Multiagent Patrolling”, IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT), vol. 2, Lyon, France, pp. 373-376, (IEEE) (2011)
- S. Campano, E. De Sevin, V. Corruble, N. Sabouret : “An Architecture for Affective Behaviours Based on Conservation of Resources”, Workshop on the uses of Agents for Education, Games and Simulations at Autonomous Agents and Multi-Agent Systems (AAMAS) (short paper), Taipei, Taiwan, Province of China, pp. 183-194, (Springer) (2011)
- L. Navarro, F. Flacher, V. Corruble : “{Dynamic Level of Detail for Large Scale Agent-Based Urban Simulations}”, The Tenth International Conference on Autonomous Agents and Multiagent Systems, Taipei, Taiwan, Province of China, pp. 701-708, (International Foundation for Autonomous Agents and Multiagent Systems) (2011)
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2010
- S. Campano, N. Sabouret, V. Corruble : “Un modèle de conservation des ressources pour la génération de comportements affectifs chez les agents virtuels”, 4th Workshop francophone sur les Agents Conversationnels Animés, Lille, France (2010)
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2009
- M. Ochs, N. Sabouret, V. Corruble : “Simulation of the Dynamics of Non-Player Characters’ Emotions and Social Relations in Games”, IEEE Transactions on Computational Intelligence and AI in games, vol. 1 (4), pp. 281-297, (IEEE Computational Intelligence Society) (2009)
- C. Herpson, V. Corruble : “Discovering Abstract Concepts to Aid Cross-Map Transfer for a Learning Agent”, 12th International Conference on Discovery Science, vol. 5808, Lecture Notes in Computer Science, Porto, Portugal, pp. 409-416, (Springer) (2009)
- C. Herpson, V. Corruble : “Towards a Learning Agent Architecture for Cross-Map Transfer”, 14th Portuguese Conference on Artificial Intelligence, New Trends in Artificial Intelligence, Aveiro, Portugal, pp. 379-390, (Aveiro University) (2009)
- L. Navarro, V. Corruble : “Extending the Strada Framework to Design an AI for ORTS”, International Conference on Entertainment Computing, vol. 5709, Lecture Notes in Computer Science, Paris, France, pp. 270-275, (Springer) (2009)
- M. Ochs, N. Sabouret, V. Corruble : “Simulation de la dynamique des émotions et des relations sociales de personnages virtuels”, Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, vol. 23 (2-3), pp. 327-357, (Lavoisier) (2009)
- V. Corruble, G. Ramalho : “Jeux vidéo et Systèmes Multi-Agents”, chapter in Technologies des systèmes multi-agents et applications industrielles, IC2 Series, pp. 235-264, (Hermès Lavoisier), (ISBN: 978-2-7462-1785-0) (2009)
- Ch. Madeira, V. Corruble : “STRADA : une approche adaptative pour les jeux de stratégie modernes”, Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, vol. 23 (2), pp. 293-326, (Lavoisier) (2009)
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2008
- M. Ochs, N. Sabouret, V. Corruble : “OSSE : un Outil pour la Simulation du contexte Socio-Emotionnel d’un personnage virtuel”, 3rd Workshop francophone sur les Agents Conversationnels Animés, Paris, France, pp. 11-18 (2008)
- G. Bourgne, V. Corruble : “A Framework for Knowledge Discovery in a Society of Agents”, International Conference on Discovery Science, vol. 5255, Lecture Notes in Artificial Intelligence, Budapest, Hungary, pp. 172-184, (Springer) (2008)
- M. Ochs, N. Sabouret, V. Corruble : “Modeling the Dynamics of Non-Player Characters’ Social Relations in Video Games”, AAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Stanford, California, United States, pp. 150-158, (AAAI Press) (2008)
- M. Ochs, N. Sabouret, V. Corruble : “Un modèle de la dynamique des relations sociales pour des agents virtuels”, 16th Journées Francophones sur les Systèmes Multi-Agents, Brest, France, pp. 87-96 (2008)
- M. Ochs, N. Sabouret, V. Corruble : “Modeling the Dynamics of Virtual Agent’s Social Relations”, 8th International Conference on Intelligent Virtual Agents, vol. 5208, Lecture Notes in Computer Science, Tokyo, Japan, pp. 524-525, (Springer) (2008)
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2007
- K. Sehaba, N. Sabouret, V. Corruble : “An Emotional Model for Synthetic Characters with Personality”, Affective Computing and Intelligent Interaction, vol. 4738, Lecture Notes in Computer Science, Lisbon, Portugal, pp. 749-750, (Springer) (2007)
- A.‑G. Bosser, G. Levieux, K. Sehaba, A. Buendia, V. Corruble, G. De Fondaumière, V. Gal, S. Natkin, N. Sabouret : “Dialogs Taking into Account Experience, Emotions and Personality”, International Conference on Entertainment Computing, vol. 4740, Lecture Notes in Computer Science, Shanghai, China, pp. 356-362, (Springer) (2007)
- A.‑G. Bosser, G. Levieux, K. Sehaba, A. Buendia, V. Corruble, G. De Fondaumière : “Dialogs Taking into Account Experience, Emotions and Personality”, Proceedings of the Conference on Digital interactive media in entertainment and arts, Perth, Australia, pp. 9-12, (ACM) (2007)
- V. Corruble, M. Takeda, E. Suzuki : “Discovery Science”, DS 2007 - 10th International Conference on Discovery Science, vol. 4755, Lecture Notes in Computer Science, Sendai, Japan, pp. 1-300, (Springer) (2007)
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2006
- Ch. Madeira, V. Corruble, G. Ramalho : “Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games”, AAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Marina del Rey, California, United States, pp. 121-123, (AAAI) (2006)
- G. Andrade, G. Ramalho, A. Gomes, V. Corruble : “Dynamic Game Balancing: An Evaluation of User Satisfaction”, AAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Marina del Rey, California, United States, pp. 3-8, (Association for the Advancement of Artificial Intelligence) (2006)
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2005
- F. Baudoin, Ph. Bretier, V. Corruble : “A Dialogue Agent with Adaptive and Proactive Capabilities”, International Conference on Intelligent Agent Technology, Compiègne, France, pp. 293-296, (IEEE) (2005)
- G. Andrade, G. Ramalho, V. Corruble : “Challenge-Sensitive Action Selection: an Application to Game Balancing”, International Conference on Intelligent Agent Technology, Compiègne, France, pp. 194-200, (IEEE) (2005)
- Ch. Madeira, V. Corruble, G. Ramalho : “Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations”, International Conference on Intelligent Agent Technology, Compiegne, France, pp. 512-515, (IEEE) (2005)
- G. Andrade, G. Ramalho, V. Corruble : “Automatic computer game balancing: a reinforcement learning approach”, International Conference on Autonomous Agents and Multiagent Systems, Utrecht, Netherlands, pp. 1111-1112, (ACM) (2005)
- G. Andrade, G. Ramalho, H. Santana, V. Corruble : “Extending Reinforcement Learning to Provide Dynamic Game Balancing”, IJCAI 2005 Workshop on Reasoning, Representation, and Learning in Computer Games, Edinburgh, United Kingdom, pp. 7-12 (2005)
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2004
- Ch. Wajnberg, V. Corruble, J.‑G. Ganascia, C. Moulines : “A Structuralist Approach Towards Computational Scientific Discovery”, DS 2004 - 7th International Conference on Discovery Science, vol. 3245, Lecture Notes in Computer Science, Padova, Italy, pp. 412-419, (Springer) (2004)
- A. De Luna Almeida, G. Ramalho, H. Santana, P. Tedesco, T. Menezes, V. Corruble, Y. Chevaleyre : “Recent advances on multi-agent patrolling”, 17th Brazilian Symposium on Artificial Intelligence, vol. 3171, Lecture Notes in Computer Science, São Luís, Brazil, pp. 474-483, (Springer) (2004)
- Ch. Madeira, V. Corruble, G. Ramalho, B. Ratitch : “Bootstrapping the Learning Process for the Semi-automated Design of a Challenging Game AI”, AAAI-04 Workshop on Challenges in Game AI, San Jose, CA, United States, pp. 72-76 (2004)
- H. Santana, G. Ramalho, V. Corruble, B. Ratitch : “Multi-Agent Patrolling with Reinforcement Learning”, AAMAS 2004 - 3rd International Conference on Autonomous Agents and Multiagent Systems, New York, United States, pp. 1122-1129, (IEEE) (2004)
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2003
- K. Chevalier, C. Bothorel, V. Corruble : “Discovering Rich Navigation Patterns on a Web Site”, International Conference on Discovery Science, vol. 2843, Lecture Notes in Artificial Intelligence, Sapporo, Japan, pp. 62-75, (Springer) (2003)
- K. Chevalier, C. Bothorel, V. Corruble : “SurfMiner : Associer des données personnelles à des navigations sur un site”, Journées Francaises de la Toile (JFT 2003), Tours, France, pp. 123-132 (2003)
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2002
- I. Teixeira, F. De Carvalho, G. Ramalho, V. Corruble : “ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems.”, SBIA 2002 - 16th Brazilian Symposium on Artificial Intelligence, vol. 2507, Lecture Notes in Artificial Intelligence, Porto de Galinhas/Recife, Brazil, pp. 237-247, (Springer) (2002)
- S. Queiroz, F. De Carvalho, G. Ramalho, V. Corruble : “Making Recommendations for Groups Using Collaborative Filtering and Fuzzy Majority”, SBIA 2002 - 16th Brazilian Symposium on Artificial Intelligence, vol. 2507, Lecture Notes in Artificial Intelligence, Porto de Galinhas/Recife, Brazil, pp. 248-258, (Springer) (2002)
- V. Corruble, Ch. Madeira, G. Ramalho : “Steps toward Building a Good AI for Complex Wargame-Type Simulation Games”, GAME-ON 2002 - The Third International Conference on Intelligent Games and Simulation, Londres, United Kingdom, pp. 155-159, (SCS Europe) (2002)
- Peter J. D. Andrews, D. Sleeman, A. McQuatt, V. Corruble, Patricia A. Jones, T. Howells, Carol S. A. Macmillan : “Predicting recovery in patients suffering from traumatic brain injury by using admission variables and physiological data: a comparison between decision tree analysis and logistic regression”, Journal of Neurosurgery, vol. 97 (2), pp. 326-336, (American Association of Neurological Surgeons) (2002)
- K. Chevalier, V. Corruble, C. Bothorel : “SurfMiner: Connaître les utilisateurs d’un site”, Documents Virtuels Personnalisables (DVP 2002), Brest, France, pp. 85-96 (2002)
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2001
- A. McQuatt, Peter J. D. Andrews, D. Sleeman, V. Corruble, Patricia A. Jones : “Discussing anomalous situations: A head injury case study”, Methods of Information in Medicine, vol. 40 (5), pp. 373-379, (Schattauer) (2001)
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2000
- V. Corruble : “AI approaches to developing strategies for wargame-type simulations”, AAAI-2000 Fall symposium on Simulating Human Agents, Cape Cod, MA, United States (2000)
- D. Sleeman, V. Corruble, R. Valdés‑Pérez : “Introduction / Editorial to the special issue on Machine Discovery”, International Journal of Human-Computer Studies, vol. 53 (3), pp. 333-334, (Elsevier) (2000)
- V. Corruble : “Apprentissage d’arbres de décision”, chapitre de Apprentissage Machine (2000)
- V. Corruble : “Machine Discovery”, International Journal of Human-Computer Studies, vol. 53, (Elsevier) (2000)
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1999
- V. Corruble : “Collaborative knowledge discovery with Pasteur and Filter: A case of mixed-initiative intelligence”, AAAI-99 Workshop on Mixed-Initiative Intelligence, Orlando, FL, United States (1999)
- A. McQuatt, Peter J. D. Andrews, D. Sleeman, V. Corruble, Patricia A. Jones : “The Analysis of Head Injury Data using Decision Tree Techniques”, AIMDM 1999 - Joint European Conference on Artificial Intelligence in Medicine and Medical Decision Making, Aalborg, Denmark, pp. 336-345, (Springer) (1999)
- V. Corruble, J. Bliss : “Learning and Discovering with Computational Aids”, chapter in Learning Sites : Social and Technological Resources for Learning, Advances in Learning and Instruction, pp. 210-222, (Pergamon) (1999)
- D. Canamero, V. Corruble : “Situated cognition: a challenge to artificial intelligence?”, chapter in Learning Sites : Social and Technological Resources for Learning, Advances in Learning and Instruction Series, pp. 223-235, (Pergamon) (1999)
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1997
- V. Corruble, J.‑G. Ganascia : “Induction and the discovery of the causes of scurvy: a computational reconstruction”, Artificial Intelligence, vol. 91 (2), pp. 205-223, (Elsevier) (1997)